219 research outputs found
Technical report on Optimization-Based Bearing-Only Visual Homing with Applications to a 2-D Unicycle Model
We consider the problem of bearing-based visual homing: Given a mobile robot
which can measure bearing directions with respect to known landmarks, the goal
is to guide the robot toward a desired "home" location. We propose a control
law based on the gradient field of a Lyapunov function, and give sufficient
conditions for global convergence. We show that the well-known Average Landmark
Vector method (for which no convergence proof was known) can be obtained as a
particular case of our framework. We then derive a sliding mode control law for
a unicycle model which follows this gradient field. Both controllers do not
depend on range information. Finally, we also show how our framework can be
used to characterize the sensitivity of a home location with respect to noise
in the specified bearings. This is an extended version of the conference paper
[1].Comment: This is an extender version of R. Tron and K. Daniilidis, "An
optimization approach to bearing-only visual homing with applications to a
2-D unicycle model," in IEEE International Conference on Robotics and
Automation, 2014, containing additional proof
The space of essential matrices as a Riemannian quotient manifold
The essential matrix, which encodes the epipolar constraint between points in two projective views,
is a cornerstone of modern computer vision. Previous works have proposed different characterizations
of the space of essential matrices as a Riemannian manifold. However, they either do not consider the
symmetric role played by the two views, or do not fully take into account the geometric peculiarities
of the epipolar constraint. We address these limitations with a characterization as a quotient manifold
which can be easily interpreted in terms of camera poses. While our main focus in on theoretical
aspects, we include applications to optimization problems in computer vision.This work was supported by grants NSF-IIP-0742304, NSF-OIA-1028009, ARL MAST-CTA W911NF-08-2-0004, and ARL RCTA W911NF-10-2-0016, NSF-DGE-0966142, and NSF-IIS-1317788
Multi-Image Semantic Matching by Mining Consistent Features
This work proposes a multi-image matching method to estimate semantic
correspondences across multiple images. In contrast to the previous methods
that optimize all pairwise correspondences, the proposed method identifies and
matches only a sparse set of reliable features in the image collection. In this
way, the proposed method is able to prune nonrepeatable features and also
highly scalable to handle thousands of images. We additionally propose a
low-rank constraint to ensure the geometric consistency of feature
correspondences over the whole image collection. Besides the competitive
performance on multi-graph matching and semantic flow benchmarks, we also
demonstrate the applicability of the proposed method for reconstructing
object-class models and discovering object-class landmarks from images without
using any annotation.Comment: CVPR 201
A survey on rotation optimization in structure from motion
We consider the problem of robust rotation optimization
in Structure from Motion applications. A number of different
approaches have been recently proposed, with solutions that
are at times incompatible, and at times complementary. The
goal of this paper is to survey and compare these ideas in a
unified manner, and to benchmark their robustness against
the presence of outliers. In all, we have tested more than
forty variants of a these methods (including novel ones), and
we find the best performing combination.NSFDGE-0966142 (IGERT), NSF-IIS-1317788, NSF-IIP-1439681 (I/UCRC), NSF-IIS-1426840, ARL MAST-CTA W911NF-08-2-0004, ARL RCTA W911NF-10-2-0016, ONR N000141310778
Active End-Effector Pose Selection for Tactile Object Recognition through Monte Carlo Tree Search
This paper considers the problem of active object recognition using touch
only. The focus is on adaptively selecting a sequence of wrist poses that
achieves accurate recognition by enclosure grasps. It seeks to minimize the
number of touches and maximize recognition confidence. The actions are
formulated as wrist poses relative to each other, making the algorithm
independent of absolute workspace coordinates. The optimal sequence is
approximated by Monte Carlo tree search. We demonstrate results in a physics
engine and on a real robot. In the physics engine, most object instances were
recognized in at most 16 grasps. On a real robot, our method recognized objects
in 2--9 grasps and outperformed a greedy baseline.Comment: Accepted to International Conference on Intelligent Robots and
Systems (IROS) 201
Active End-Effector Pose Selection for Tactile Object Recognition through Monte Carlo Tree Search
This paper considers the problem of active object recognition using touch
only. The focus is on adaptively selecting a sequence of wrist poses that
achieves accurate recognition by enclosure grasps. It seeks to minimize the
number of touches and maximize recognition confidence. The actions are
formulated as wrist poses relative to each other, making the algorithm
independent of absolute workspace coordinates. The optimal sequence is
approximated by Monte Carlo tree search. We demonstrate results in a physics
engine and on a real robot. In the physics engine, most object instances were
recognized in at most 16 grasps. On a real robot, our method recognized objects
in 2--9 grasps and outperformed a greedy baseline.Comment: Accepted to International Conference on Intelligent Robots and
Systems (IROS) 201
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